top of page

Cody Peltier

   I'm a junior 3D modeler who studied at Lasalle College of Vancouver (formerly the Art Institute of Vancouver) in Vancouver, BC Canada for about 3 years after moving there from the U.S. Afterwards, I moved to Shanghai China where I am currently residing and working as a freelancer in between my full time job as well as working on some free game projects and constantly studying and improving my ability so as to find my full-time dream ob. I have a preference in modeling environments and props, particularly hard-surfcae but I am versatile and able to model many different things, places, objects and even people.

     I am a driven and very motivated person who loves designing 3D models more than anything and have a wide experience across many work-fields but always find myself coming back to my artistic passions, such as 3D modeling. I always try to put my best models forward and constantly study new programs so as to give the best quality product I can using a wide array of different programs and when I dont know how to do something, I dont give up until I learn how to do it in at least 3 different ways! At this point I am quite proficient as well with the following programs and am always excited to learn even more!

MAYA 2020

SUBSTANCE PAINTER

ZBRUSH

UNREAL ENGINE 4.26

PHOTOSHOP

MARI

ADOBE PREMIER

MUDBOX

RENDERMAN

REALLUSION HUB

TOPOGUN 2

CASCADEUR

© 2023 by EK. Proudly created with Wix.com

  • w-facebook
  • Twitter Clean
  • w-flickr
bottom of page